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'use strict'
const { WebsocketFrameSend } = require('./frame')
const { opcodes, sendHints } = require('./constants')
const FixedQueue = require('../../dispatcher/fixed-queue')
/** @type {typeof Uint8Array} */
const FastBuffer = Buffer[Symbol.species]
/**
* @typedef {object} SendQueueNode
* @property {Promise<void> | null} promise
* @property {((...args: any[]) => any)} callback
* @property {Buffer | null} frame
*/
class SendQueue {
/**
* @type {FixedQueue}
*/
#queue = new FixedQueue()
/**
* @type {boolean}
*/
#running = false
/** @type {import('node:net').Socket} */
#socket
constructor (socket) {
this.#socket = socket
}
add (item, cb, hint) {
if (hint !== sendHints.blob) {
const frame = createFrame(item, hint)
if (!this.#running) {
// fast-path
this.#socket.write(frame, cb)
} else {
/** @type {SendQueueNode} */
const node = {
promise: null,
callback: cb,
frame
}
this.#queue.push(node)
}
return
}
/** @type {SendQueueNode} */
const node = {
promise: item.arrayBuffer().then((ab) => {
node.promise = null
node.frame = createFrame(ab, hint)
}),
callback: cb,
frame: null
}
this.#queue.push(node)
if (!this.#running) {
this.#run()
}
}
async #run () {
this.#running = true
const queue = this.#queue
while (!queue.isEmpty()) {
const node = queue.shift()
// wait pending promise
if (node.promise !== null) {
await node.promise
}
// write
this.#socket.write(node.frame, node.callback)
// cleanup
node.callback = node.frame = null
}
this.#running = false
}
}
function createFrame (data, hint) {
return new WebsocketFrameSend(toBuffer(data, hint)).createFrame(hint === sendHints.string ? opcodes.TEXT : opcodes.BINARY)
}
function toBuffer (data, hint) {
switch (hint) {
case sendHints.string:
return Buffer.from(data)
case sendHints.arrayBuffer:
case sendHints.blob:
return new FastBuffer(data)
case sendHints.typedArray:
return new FastBuffer(data.buffer, data.byteOffset, data.byteLength)
}
}
module.exports = { SendQueue }