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# This is a an example only to assist with basic SNMPv3 configuration. Please do not use these example pass phrases, etc. # 1. Create USM user: # createUser <username> [<authentication algorithm: MD5|SHA> <authentication pass phrase> [<privacy algorithm: DES|AES> [<privacy pass phrase>]]] # Important hints: # - To use the same password for authentication and privacy the privacy pass phrase can be skipped # - USM does not define privacy without authentication # - SNMPv3 pass phrases must be at least 8 characters long # For more information see http://www.net-snmp.org/docs/man/snmpd.conf.html # Examples: # createUser usmuser1 MD5 user1p@s$w0rd # -> New USM user usmuser1 that uses MD5 for authentication with the defined pass phrase # createUser usmuser2 SHA user2p@s$w0rd AES # -> New USM user usmuser2 that uses SHA for authentication with the defined pass phrase and SHA for encryption with the same pass phrase # 2. Define access control and privilege level: # <access: rouser|rwuser> <username> <privilege level: noAuth,authNoPriv,authPriv> [<mibtree restriction>] # For more information see http://www.net-snmp.org/docs/man/snmpd.conf.html # Examples: # rouser usmuser1 authNoPriv # -> usmuser1 has read-only permission without any MIB tree restriction. Authentication is required but traffic is not encrypted # rwuser usmuser2 authPriv 1.3.6.1.4.1.231.2.10.2.2.10 # -> usmuser2 has read-write permission on the ServerView Agents SC2 MIB tree only. Authentication is required and traffic is encrypted # 3. Define traps: # A defined USM user can be used to send traps to SNMPv3 capable trap handlers. # The mandatory engine ID uniquely identifies each SNMP Agent (trap sender) and can be found in the persistent snmpd.conf file (<installdir>\snmp\persist\snmpd.conf) # The defined user and the unique engine IDs of all SNMP Agents have to be configured in the trap destinations snmptrapd.conf file, see example in the snmptrapd.conf # However there's a possibility to use a fake engine ID to reduce effort for trap configuration. This is less secure! # This example uses 0x0102030405 as the fake engine ID like the example on http://www.net-snmp.org/tutorial/tutorial-5/commands/snmptrap-v3.html # For more information see http://www.net-snmp.org/docs/man/snmptrapd.conf.html # Examples: # trapsess -v 3 -l authNoPriv -u usmuser1 -a MD5 -A user1p@s$w0rd -e 0x0102030405 192.168.1.1:162 # -> Traps are sent to destination 192.168.1.1:162 using the user usmuser1 with authentication using the fake engine ID. # To use the real engine ID replace the fake engine ID with the one from the persistent file mentioned above # After the configuration is done, the Net-SNMP Agent service has to be restarted. The configuration will be updated in the persistent snmpd.conf file with hashed pass phrases. # It's recommended to delete this snmpd.conf file afterwards to keep the pass phrases safe. # ATTENTION: # ServerView Agents currently use SNMPv1 internally, thus a minimum SNMPv1 configuration - restricted to localhost - is required for the ServerView Agents to work properly. # # The community name defined in the valid communities of the Windows builtin SNMP service has to be configured here. # Please make sure that there is only one valid community defined for the builtin windows SNMP service. This community needs READ ONLY rights. # You may need to install the Windows Feature SNMP Tools to be able to configure the Windows builtin SNMP service within the Service Control Manager. # The valid communities can also be configured via registry in the key HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\SNMP\Parameters\ValidCommunities. # The community name is defined by a REG_DWORD with the value 4 for READ ONLY rights. # # Net-SNMP service configuration example: # # com2sec local localhost snmpv1_localonly # group svGroup v1 local # view svView included .1 # access svGroup "" any noauth exact svView none none # # -> SNMPv1 configuration restricted to localhost with the community name snmpv1_localonly # For more information see http://www.net-snmp.org/docs/man/snmpd.conf.html