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;
; strlen.asm
;
; Copyright (c) Microsoft Corporation. All rights reserved.
;
; Optimized strlen and strnlen implementations for ARM64.
;
#include "ksarm64.h"
; size_t strlen(const char *str); // AV's when str == NULL
; size_t strnlen(const char *str, size_t numberOfElements); // AV's when str == NULL
; This file could also define strnlen_s. strnlen_s is currently defined in the header string.h in C
; using a check for null and a call to strnlen. This avoids making the call in the case where the string is null,
; which should be infrequent. However it makes code larger by inlining that check everywhere strnlen_s is called.
; A better alternative would be to modify the standard headers and define strnlen_s here. It would be just one
; instruction because the required return value in x0 is already 0 when null is passed for the first parameter.
;
; EXPORT strnlen_s [FUNC]
; LEAF_ENTRY strnlen_s
; cbz x0, AnyRet ; add the label AnyRet in front of any ret instruction you want
; ; fallthrough into strnlen code
; ALTERNATE_ENTRY strnlen ; change LEAF_ENTRY for strnlen to ALTERNATE_ENTRY
; ... ; current body of strnlen
; LEAF_END ; change strnlen leaf_end to strnlen_s.
AREA |.text$mn$21|, CODE, READONLY, ALIGN=5
; With strlen we will usually read some bytes past the end of the string. To avoid getting an AV
; when a byte-by-byte implementation would not, we must ensure that we never cross a page boundary with a
; vector load, so we must align the vector loads to 16-byte-aligned boundaries.
;
; For strnlen we know the buffer length and so we won't read any bytes beyond the end of the buffer. This means
; we have a choice whether to arrange our vector loads to be 16-byte aligned. (Note that on arm64 a vector load
; only produces an alignment fault when the vector *elements* are misaligned, so a "16B" vector load will never
; give an alignment fault for user memory). Aligning the vector loads on 16-byte boundaries saves one cycle
; per vector load instruction. The cost of forcing 16-byte aligned loads is the 10 instructions preceding the
; 'NoNeedToAlign' label below. On Cortex-A57, the execution latency of those 10 instructions is 27 cycles,
; assuming no branch mispredict on the 'beq'. To account for the cost of an occasional mispredict we guess a
; mispredict rate of 2% and a mispredict cost of 50 cycles, or 1 cycle per call amortized, 28 total. 28 * 16 = 448.
; In this analysis we are ignoring the chance of extra cache misses due to loads crossing cache lines when
; they are not 16-byte aligned. When the vector loads span cache line boundaries each cache line is referenced
; one more time than it is when the loads are aligned. But we assume that the cache line stays loaded for the
; short time we need to do all the references to it, and so one extra reference won't matter.
; It is expected that the number of cycles (28) will stay about the same for future processor models. If it
; changes radically, it will be worth converting the EQU to a global, using ldr to load it instead of a
; mov-immediate, and dynamically setting the global during CRT startup based on processor model.
__strnlen_forceAlignThreshold EQU 448 ; code below assumes must be >= 32
; If a strlen is performed on an unterminated buffer, strlen may try to access an invalid address
; and generate an access violation. The prime imperative is for us not to generate an AV by loading
; characters beyond the end of a valid string. But also, in the case of an invalid string that should
; generate an AV, we need to have the AV report the proper bad address. If we only perform 16-byte aligned
; vector loads then the first time we touch an invalid page we will be loading from offset 0 in that
; page, which is the correct address for the AV to report. Even though we will usually load some bytes
; from beyond the end of the string, we won't load bytes beyond the end of the page unless the string
; extends into the next page. This is the primary purpose for forcing the vector loads to be
; 16-byte aligned.
; There is a slight performance boost for using aligned vector loads vs. unaligned ones but
; it is only worth the cost of aligning for longer strings (at least 512 chars).
; For strings less than 16 characters long the byte-by-byte loop will be about as fast as the
; compiler could produce, so we're not losing any performance vs. compiled C in any case.
#if !defined(_UPLEVEL_BUILD_)
ARM64EC_ENTRY_THUNK A64NAME(strlen),1,0,|.text$$mn$$21|
LEAF_ENTRY A64NAME(strlen),|.text$$mn$$21|,5
#else
LEAF_ENTRY_COMDAT A64NAME(_strlen_unused_),|.text$$mn$$21|,5
#endif
; check for empty string to avoid huge perf degradation in this case.
ldrb w2, [x0], #0
cbz w2, EmptyStr
mov x5, x0 ; keep original x0 value for the final 'sub'
; calculate number of bytes until first 16-byte alignment point
ands x1, x5, #15 ; x1 = (addr mod 16)
beq StrlenMainLoop ; no need to force alignment if already aligned
; we need to align, check whether we are within 16 bytes of the end of the page
ands x2, x5, #4095
cmp x2, #4080
bgt AlignByteByByte ; too close to end of page, must align byte-by-byte
; safe to do one unaligned 16-byte vector load to force alignment
ld1 v0.16b, [x5] ; don't post-increment x5
uminv b1, v0.16b
fmov w2, s1 ; fmov is sometimes 1 cycle faster than 'umov w2, v1.b[0]'
cbz w2, FindNullInVector ; jump when string <= 15 bytes long & not near end of page
add x5, x5, #16 ; move x5 forward only to aligned address
and x5, x5, 0xFFFFFFFFFFFFFFF0 ; first iter of StrlenMainLoop will retest some bytes we already tested
StrlenMainLoop ; test 16 bytes at a time until we find it
ld1 v0.16b, [x5], #16
uminv b1, v0.16b ; use unsigned min to look for a zero byte; too bad it doesn't set CC
fmov w2, s1 ; need to move min byte into gpr to test it
cbnz w2, StrlenMainLoop ; fall through when any one of the bytes in v0 is zero
sub x5, x5, #16 ; undo the last #16 post-increment of x5
FindNullInVector ; this label is also the target of a jump from strnlen
cmeq v0.16b, v0.16b, #0 ; compute a 128-bit mask of 0xFF or 0x00
shrn v0.8b, v0.8h, #4 ; narrow the 128-bit mask to a 64-bit mask of 0xF or 0x0
fmov x2, d0 ;
rbit x2, x2 ; reverse the bit order for clz
clz x2, x2 ; count the leading number of zeroes until the first bit set
add x5, x5, x2, LSR #2 ; which is the offset we need to add to x5 to point at the null byte
sub x0, x5, x0 ; subtract ptr to null char from ptr to first char to get the strlen
ret
ByteByByteFoundIt ; this label is also the target of a jump from strnlen
sub x5, x5, #1 ; Undo the final post-increment that happened on the load of the null char.
sub x0, x5, x0 ; With x5 pointing at the null char, x5-x0 is the strlen
ret
AlignByteByByte
sub x1, x1, #16 ; x1 = (addr mod 16) - 16
neg x1, x1 ; x1 = 16 - (addr mod 16) = count for byte-by-byte loop
ByteByByteLoop ; test one byte at a time until we are 16-byte aligned
ldrb w2, [x5], #1
cbz w2, ByteByByteFoundIt ; branch if byte-at-a-time testing finds the null
subs x1, x1, #1
bgt ByteByByteLoop ; fall through when not found and 16-byte aligned
b StrlenMainLoop
EmptyStr
mov x0, 0
ret
LEAF_END
END