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// C++/WinRT v2.0.250303.1
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
#ifndef WINRT_Windows_Gaming_UI_1_H
#define WINRT_Windows_Gaming_UI_1_H
#include "winrt/impl/Windows.ApplicationModel.Activation.0.h"
#include "winrt/impl/Windows.Gaming.UI.0.h"
WINRT_EXPORT namespace winrt::Windows::Gaming::UI
{
struct WINRT_IMPL_EMPTY_BASES IGameBarStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameBarStatics>
{
IGameBarStatics(std::nullptr_t = nullptr) noexcept {}
IGameBarStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IGameChatMessageReceivedEventArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameChatMessageReceivedEventArgs>
{
IGameChatMessageReceivedEventArgs(std::nullptr_t = nullptr) noexcept {}
IGameChatMessageReceivedEventArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IGameChatOverlay :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameChatOverlay>
{
IGameChatOverlay(std::nullptr_t = nullptr) noexcept {}
IGameChatOverlay(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IGameChatOverlayMessageSource :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameChatOverlayMessageSource>
{
IGameChatOverlayMessageSource(std::nullptr_t = nullptr) noexcept {}
IGameChatOverlayMessageSource(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IGameChatOverlayStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameChatOverlayStatics>
{
IGameChatOverlayStatics(std::nullptr_t = nullptr) noexcept {}
IGameChatOverlayStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IGameUIProviderActivatedEventArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameUIProviderActivatedEventArgs>,
impl::require<winrt::Windows::Gaming::UI::IGameUIProviderActivatedEventArgs, winrt::Windows::ApplicationModel::Activation::IActivatedEventArgs>
{
IGameUIProviderActivatedEventArgs(std::nullptr_t = nullptr) noexcept {}
IGameUIProviderActivatedEventArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
}
#endif